Solo project. Designed a card based player/item/enemy system that uses dice to roll, and did all of the art and graphic design for the dungeon tiles and cards.
Project Manager for Fitchburg State Fall Game Jam. Beyond management, designed gameplay, itch page, and did some of the graphic design.
Extensive programming background in Java, Python, and C#, from Games to Websites to Robots.
Outside the box thinker with a criticalness to learn from mistakes and from critiques and suggestions from others.
Skilled in Unity, Photoshop, zBrush, And most digital/pixel art software.
Leader for many years, running teams as large as 20-30, and as small as the game jam team I run of 5 members.